A.R.M | |
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Build & Battle Structure | |
An idle A.R.M. on Echo. | |
Multiplayer | |
Structure Information | |
Rift Cost | 4 Cells |
Health | ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ |
Function | Repairs ally vehicles and structures, Harms enemy vehicles and structures |
The A.R.M. (Automated Repair Mechanism) is a Build & Battle structure found in both multiplayer and the single-player campaign. It can repair any vehicle or structure that is within its range by operating like a giant automated Welding Torch. If an enemy vehicle or structure is nearby, the A.R.M. will chip away at its armor and destroy it.
Properties[]
The A.R.M. is a giant multi-jointed arm with a glowing blue repair apparatus at the end. It rotates its joints to maneuver its apparatus towards items that need repairing.
Availability in Multiplayer Loadouts[]
The A.R.M. is available in every loadout except Classic Beta.
Strategy/Tips[]
- Place A.R.M.s near crucial structures, such as vehicle spawns, Bunkers, Beam Turrets, or Shield Generators.
- A.R.M.s are weak, so place them carefully or in pairs (they will repair each other).
- If your vehicle is damaged, retreat to a safe area and build an A.R.M.
- In Multiplayer Zones, place A.R.M.s near the rig capture circle. They will destroy enemy Hawks that land there.
Related Trophies[]
ARMed and Dangerous | Bronze | |
Kill an enemy with the A.R.M. |
Trivia[]
- Due to the fact that Rigs and Shrines are made invincible in multiplayer and would otherwise maintain the same destructive properties as in single-player, placing an A.R.M. next to an enemy Rig or Shrine will cause it to constantly attempt to destroy it, to no avail. Whether this was intentional or a glitch is unknown.
Build & Battle Structures |
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Basic Structures |
Wall • Corral • Garage • Auto Turret • Watchtower • Outpost • Supply Bunker • A.R.M. Vulture Station • Launch Pad • Beam Turret • Depot • Shield Generator |
Upgrades |
Gate • Flak Turret |
Single-player and Co-op Only |
Rift Bomb • Rift Extractor |