Artillery
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| Artillery | |
|---|---|
| Ox Tank Weapon | |
| Weapon Informaion | |
| Magazine Size | (Ammo Capacity) | |
| 2 | (Infinite) | |
| Damage | (High) (?) |
| Reload Time | 5.0 seconds |
| Range | Effective at medium to far range |
| Special Properties | |
| -Fired in volleys of 2 -Fired in arc | |
The Artillery is a vehicular weapon exclusive to the Ox Heavy Tank used to primarily attack structures.
Appearance
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Artillery takes the appearance of a large spherical shell. It leaves a fiery trail in its wake.
Properties
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The Artillery is fired as a successive salvo of two shells, which can travel in a far-reaching arc that bypasses mountains and other environmental obstacles. Artillery deals out a generous AoE effect upon impact, making it very effective against groups of structures.
The Artillery reticule is unique because it is a dotted arch with an impact circle, and every player can see it. This allows players to dodge enemy Artillery, and ally players to coordinate and aim Artillery strikes.
Strategy/Tips
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- Don't place structures very close together. This creates an easy target for Artillery.
- Sometimes, aiming the Artillery reticule far away will also obscure the impact circle from view. A well-communicating team may have "eyes in the sky" to assist in aiming Artillery strikes.