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With the Weapon Mods [[Skills|skill]], it's magazine size is increased to 72. |
With the Weapon Mods [[Skills|skill]], it's magazine size is increased to 72. |
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− | With the Marksman skill, the bullet spray is decreased while at the same time increasing the damage of the bullets. |
+ | With the Marksman skill, the bullet spray is decreased while at the same time slightly increasing the damage of the bullets. |
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+ | With the Scavenger skill, it's maximum capacity is increased to 360 rounds. |
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==Weapon Mastery== |
==Weapon Mastery== |
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==Strategy/Tips== |
==Strategy/Tips== |
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− | #The longer you fire the Kinetic Rifle, |
+ | #The longer you fire the Kinetic Rifle, the more the bullets spread. To maintain accuracy, try firing in short bursts, even shorter if firing at long range.. |
− | #There is an initial snap aim when you first enter OTS mode on an enemy, |
+ | #There is an initial snap aim when you first enter OTS mode on an enemy, usually referred to as "snap-lock". There is also an additional accuracy bonus while you are crouching. |
− | #Headshots do more damage than regular shots. Try jumping while shooting to hit the enemy |
+ | #Headshots do considerably more damage than regular shots. Try running and jumping while shooting to hit the enemy while avoiding direct fire yourself and try to land as many headshots as possible. |
==Trivia== |
==Trivia== |
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*The Kinetic Rifle "replaces" the Model 18 Automatic Rifle from ''Warhawk''. However, there is no heavy aim-assist with the rifle as there was with Warhawk due to the refinements with the Starhawk camera, controls, and aiming mechanics. |
*The Kinetic Rifle "replaces" the Model 18 Automatic Rifle from ''Warhawk''. However, there is no heavy aim-assist with the rifle as there was with Warhawk due to the refinements with the Starhawk camera, controls, and aiming mechanics. |
Revision as of 20:50, 11 July 2014
Kinetic Rifle | |
---|---|
Troop Weapon | |
The Kinetic Rifle icon. | |
Multiplayer | |
Pickup Informaion | |
Location | Given at spawn, dropped by dead players |
Color | Yellow |
Pickup | + 160 Ammo (at spawn) |
Ammo Box | + 96 Ammo |
Weapon Informaion | |
Magazine Size | (Ammo Capacity) | |
48 | (240) | |
Reload Time | 1.7 seconds |
Range | Effective at medium to far range |
The Kinetic Rifle is a fully automatic anti-infantry assualt rifle. It is only usable by Infantry. All players start with the Kinetic Rifle at deployment.The Kinetic Rifle is useful for far and close range shooting. To make the Kinetic Rifle more effective, try using the Marksman skill.
Appearance
The Kinetic Rifle looks like a highly futuristic rifle with a large oval barrel. The magazine is surprisingly small for the amount of ammo it holds.
Properties
The Kinetic Rifle is effective at medium range but lacks power in exchange for the high rate of fire. It can pierce light Armor. In addition, firing the Kinetic Rifle for long periods of time cause the bullets to slowly spread out, decreasing accuracy. Use Marksman skill for more accurate slow spread firing.
Skill Augmentation
With the Weapon Mods skill, it's magazine size is increased to 72.
With the Marksman skill, the bullet spray is decreased while at the same time slightly increasing the damage of the bullets.
With the Scavenger skill, it's maximum capacity is increased to 360 rounds.
Weapon Mastery
Earning kills with the Kinetic Rifle increases your mastery of it.
Kinetic Rifle | ||
---|---|---|
Weapon Mastery | ||
Bronze | Silver | Gold |
250 Kills | 1000 Kills | 3000 Kills |
Strategy/Tips
- The longer you fire the Kinetic Rifle, the more the bullets spread. To maintain accuracy, try firing in short bursts, even shorter if firing at long range..
- There is an initial snap aim when you first enter OTS mode on an enemy, usually referred to as "snap-lock". There is also an additional accuracy bonus while you are crouching.
- Headshots do considerably more damage than regular shots. Try running and jumping while shooting to hit the enemy while avoiding direct fire yourself and try to land as many headshots as possible.
Trivia
- The Kinetic Rifle "replaces" the Model 18 Automatic Rifle from Warhawk. However, there is no heavy aim-assist with the rifle as there was with Warhawk due to the refinements with the Starhawk camera, controls, and aiming mechanics.
Weapons Wheel
Troop Weapons in Starhawk |
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Weapons Cross |
Galloway Revolver • Grinder • Kinetic Rifle • LR-3 Railgun M.A.W. Rocket Launcher • R-Sec Proximity Charge • Union Shotgun • Welding Torch |
Dedicated Weapons |
Knife • Tetranite Grenade |